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NPC Generator

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Advanced [show]


Chad Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Barkeep uniform. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, his parents were killed by a dire rats raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Kimberley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roland Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is physically well-built. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Ideals: Joker, Philantrophist. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Roland Tyndall, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 3 (-4)12 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Banded mail.


Social Check DCs


Bernard Leighton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Shipwright. His chestnut hair is unkempt and raggedy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Bernard Leighton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Peter Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a grey suit, tan shirt, and brown tie. His black hair is cut short. He has a dull look in his hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Sailor in town.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the ruined castle and found the beat up mace and armor he uses now. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Optimist, Philantrophist. Bonds: Poor, Job, Nature. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Peter Harlow, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)10 (+0) 8 (-1)9 (-1)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Silver holy symbol.


Social Check DCs


Peter Bentham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has black hair. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Peter Bentham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)4 (-3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Rose (80 gp). Coral (100 gp). Deep blue spinel (700 gp).


Social Check DCs

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