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NPC Generator

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Advanced [show]


Cory Trollope, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is physically well-built. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Cory Trollope, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Rolf Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Logical. Bonds: Poor, Family. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Rolf Landon, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Brent, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Baker, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Brent, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2900 sp. 3 Tanglefoot bags.


Social Check DCs


Alex Presley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a blue suit, black shirt, and white tie. He has shaved his head bald. His hazel eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: He got into the Locksmith business at a young age. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Bonds: Job, Military, Criminal record, Slave. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Alex Presley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Stealth +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Banded mail. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Manfred Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. He moved out west to avoid the crime he committed. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Rich, Criminal record, Military. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Manfred Tewksbury, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs

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