Anselm Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large red jacket. His auburn hair is cut short. His half smiles and brown eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Flaws: Disease, Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp.
William Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears grey leather gloves, a grey jacket, and tight pants. He wears his silver hair up. He tend to wears goggles to shield his eyes.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 8 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor.
Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Good lock.
Dustin Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his falchion. His hair is black and very short. His green eyes dart from person to person to random spaces in the air.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp.
Kody Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. He has styled his chestnut hair well, parting it to the right. He has a dull look in his gray eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised by priests from a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Kody never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Fighting, Passionate. Bonds: In love, Family, Religious, Mentor. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Geoffrey Sutton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.
History: Geoffrey was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Healer.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Logical, Impeccable. Flaws: Insane. Bonds: Attractive, Job. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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