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NPC Generator

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Advanced [show]


Kody Huxley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Merchant uniform. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Fletcher, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Job, Criminal record, Rich, Immigrant. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Huxley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Soames, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a green and violet robe with the hood down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Athletic, Opinionated. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Bertram Soames, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Small steel mirror.


Social Check DCs


Guy Bradford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is dressed in a clean white cloak covering his clean studded leather. His right leg appears badly burned and disfigured. His golden hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Guy Bradford, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears his white hair up in a very large beehive style do. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised in a island tribe. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

John Wellington, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 14 (+2)6 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Simon Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His hair is cut close to his head. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Simon Shelby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 5 (-3)16 (+3)
Skills Survival -1
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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