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NPC Generator

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Advanced [show]


Peter Hartford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a rapier. He wears a top hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Impeccable, Joker, Entrepeneur, Optimist, Athletic. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Hartford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 7 (-2)16 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. His brown hair is kept up in a ponytail inside a feathered hat. His brown eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic, Disease. Bonds: Rich, Slave, Job. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Clerebold Ramsay, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Berkeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports tan clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Military. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Heward Berkeley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills History +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red feathered hat and red clothes. His white hair, when down, is lengthy. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets; and he seems to be bored by most things

Ideals: Athletic, Pacifist. Flaws: Mundane, Addict. Bonds: Has a crush, Guardian. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Kody Ramsay, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 16 (+3)17 (+3)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Geoffrey Harlow, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His hair is silver and curly. He has brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: In love, Military. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Harlow, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Deep green spinel (80 gp). Azurite (8 gp). Jet (80 gp).


Social Check DCs

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