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NPC Generator

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Advanced [show]


Wymar Clayton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is still thick. His thin eyebrows rest above his beady violet eyes.

Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and to be a beggar again

Flaws: Ugly, Insane, Insomniac. Bonds: Criminal record, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Clayton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. Golden pearl (60 gp). Alexandrite (500 gp).


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a colorful flower in his white hair. His brown eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Attractive, Rich, Military. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Odo Hale, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Simon Reid, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is heavily combed to the left. His eyes are green and catlike.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Racist. Bonds: Enemies, Military, Job. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Simon Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Simon Coombs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Simon Coombs, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Aldous Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His blonde hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aldous hails from a village terrorized by drow. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Aldous Ogden, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp.


Social Check DCs

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