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Advanced [show]


Randal Stanton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Sensitive, Hedonist. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Randal Stanton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 13 (+1)7 (-2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp. 1 Climber’s kit. 1 Climber’s kit. 1 Silk rope.


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His blonde hair is braided into rings. His fierce violet eyes like to dwell on things.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of brigands once and for all.

History: He was always a brilliant, if unscrupulous mind. In his 13th year, his parents were killed by a brigands raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Gerard Carlyle, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Dean Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears his brown hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Painter, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Stratford, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Azurite (9 gp). Malachite (9 gp). Red-brown spinel (90 gp).


Social Check DCs


Tim Adley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large tan jacket. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Animal Trainer business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Animal Trainer like his father before him.

Motivation: Wants his loneliness to end; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Job, Criminal record, Has a crush. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Tim Adley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Shane Digby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a mace. He has shaved his head bald. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Navigator again; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Criminal record, Job. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Shane Digby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs

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