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NPC Generator

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Advanced [show]


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Windsor, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Sardonyx (70 gp). Eye agate (4 gp).


Social Check DCs


Charles Garfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy, Impulsive, Secretive. Bonds: Rich, Family. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Charles Garfield, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is heavily combed to the left. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. Some 3 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Artistic. Flaws: Disease. Bonds: Poor, In love, Has a crush. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Wymar Huckabee, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Trey Byron, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey broad hat and grey clothes. His long blonde hair is drawn into a two foot long braid. This hazel eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Expand his business; and meet up once more with his childhood friend

Flaws: Insane, Lazy. Bonds: Rich, Adventurer, Job. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Trey Byron, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears rags and sports a simple walking cane, marred by teas. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Ugly, Emotional, Insane. Bonds: Poor. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Spalding, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +6

Possessions: 200 gp. Obsidian (4 gp). Citrine (60 gp). Onyx (60 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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