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NPC Generator

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Advanced [show]


Richard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey tunic with yellow highlights, and long white pants that bunch up around his shoes. He has a small bristly mustache and wavy golden hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of western immigrants he idolized his father. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant, Slave. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Cholmondeley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (14 gp). Jet (60 gp). Golden pearl (60 gp).


Social Check DCs


Aldous Ansley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. With bright auburn hair and a scraggly beard. His amber eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aldous took refuge in the large cave and found the beat up club and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety; and to unite with his sister

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, Nature, Family. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Ansley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 7 (-2)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Lapis lazuli (5 gp). Eye agate (5 gp). Red spinel (120 gp).


Social Check DCs


Manfred Bentley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair, when down, is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Religious. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Bentley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shane Langley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black cloak and cross-gartered tan stockings. His hair, while still mostly blonde, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Shane was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Optimist, Persistence. Bonds: Adventurer. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Shane Langley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hugh Warwick, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of scythes on his belt, each one with a aquamarine on the hilt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Bather, who enjoyed hunting, Hugh was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Nature. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Hugh Warwick, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp.


Social Check DCs

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