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Advanced [show]


Hunter Harrington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears black trousers with grey and white striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Military, Slave. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Hunter Harrington, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey shirt with thin yellow vertical stripes and white pants. His head has been shaved. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the old dungeon and found the beat up longsword and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Bentham, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, violet, dusty cloak. He has a long silver beard with little hanging trinkets. His eyes are brown and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Engraver.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Slave, Job. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Thomas Tindall, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Silver ewer (60 gp). Solid gold idol (800 gp).


Social Check DCs


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with feathered hat. He has styled his golden hair well, parting it to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Bernard was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Bernard Astley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Southey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black armored body suit, with a simple tan line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Diggory Southey, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Jet (110 gp). 1 Minor magic item.


Social Check DCs

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