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NPC Generator

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Advanced [show]


Arnold Breeden, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has styled his chestnut hair well, parting it to the left. His eyes are green and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his poetry dream.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Military, Debt. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Arnold Breeden, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Hunter. His hair is golden, silky, and of moderate length. His gray eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Shy, Impulsive, Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

John Heiser, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)8 (-1) 14 (+2)7 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Whitby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His long red hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To find somewhere to settle down.

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Guardian, Immigrant. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Arnold Whitby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Emerald (600 gp). Freshwater pearl (16 gp).


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Extrovert. Bonds: Poor, Military, Mentor. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Theobald Bradly, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Moonstone (20 gp).


Social Check DCs


Gomory Rayden, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he likes to wear white tank tops with tan pants. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a farmer and was forced into it by his family

Flaws: Emotional, Disease. Bonds: Family, Nature, Enemies. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Rayden, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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