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NPC Generator

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Advanced [show]


Charles Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His auburn hair is still thick. His green eyes peer out from beneath his deerstalker blue hat.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Recently he has begun working with bootleggers and crooks.

Motivation: Revenge; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Family, Criminal record, Enemies. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Charles Hayley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)10 (+0) 16 (+3)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Snape, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small plains village. After coming to the age of reason, Bertram took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur, Disciplined, Gifted. Flaws: Impulsive. Bonds: Nature. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Snape, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Embroidered silk and velvet mantle with numerous moonstones (600 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Conrad Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Slave, Job. Occupation: Tanner

Voice: American accent

Attributes [hide]

Conrad Washington, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Ashley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear green clothing when he does not wear armor. He wears a broad hat to hide his balding. He has several tiny amethyst earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Actor.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Mentor, Job. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Tim Ashley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 16 (+3)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 46000 sp. Citrine (30 gp).


Social Check DCs


Percival Harley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He became a Locksmith soon after.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and sabotage a competitor

Ideals: Logical. Flaws: Insane, Ugly. Bonds: Poor, Job. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Harley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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