Jocelyn Jacobs, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears a tan costume with the symbols of magic on his torso. He wears a feathered hat to hide his balding. He has amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the east to a Ploughman, Jocelyn learned a great deal about his mother's area of expertise. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Ploughman.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Secretive. Bonds: Guardian, Job, Family. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Reynard Bing, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow cloak and cross-gartered pastel stockings. He has a long auburn beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his sister's freedom.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Criminal record, Family. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 4 (-3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Dean Bentham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.
Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: His mother raised him in a mountain cabin. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dean's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Persistence. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Guy Blackwood, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is slicked back into a classic pompadour. His eyes are a pleasant violet.
Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son
Ideals: Opinionated. Bonds: Guardian, Poor, Job, Family. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 900 sp. Amethyst (60 gp). Star ruby (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ralf Morley, Male Human [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his axe. He is physically well-built. His white hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: Ralf was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Optimist, Logical. Flaws: Selfish. Bonds: Attractive. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!