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Advanced [show]


Conrad Washington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His auburn hair is lengthy. He has a dull look in his gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Conrad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Sailor like his father before him.

Motivation: He is content; and to end his boredom

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Slave, Military, Job. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Conrad Washington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a moderate pudge and is not very fit. With bright brown hair and a scraggly beard. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Drogo Benson, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Ramsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He has wavy black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Ideals: Disciplined, Pacifist. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Gunter Ramsay, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. Tourmaline (70 gp). Citrine (40 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Reynard Elton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright yellow suits and hats. His hair is short and black. His blue unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. Reynard was born on a far eastern island where he grew up under the tutelage of his mother, an expert Detective. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Opinionated. Flaws: Disease, Shy. Bonds: Immigrant, Adventurer, Rich. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Reynard Elton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2

Possessions: 22000 sp. 3 Smokesticks. 2 Alchemist’s fire. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has styled his blonde hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Gerald was born on a far northern desert where he grew up under the tutelage of his mother, an expert Fortune-teller. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious, Immigrant. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Gerald Copeland, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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