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Advanced [show]


Drogo Yorke, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has a slight overbite and is overall scrawny. He wears a colorful flower in his brown hair. His eyes are likewise gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Drogo was born with his mother's beautiful face. He moved out south to avoid the crime he committed. He has dedicated himself to building a better village for his children.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Mayor

Voice: German accent

Attributes [hide]

Drogo Yorke, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Gomory Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a moderate pudge and is not very fit. He wears his chestnut hair up in a very large beehive style do. His blue eyes are slightly larger than normal.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Unemployed, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Gomory Perry, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 32000 sp. Sardonyx (70 gp). Obsidian (7 gp). 4 Thunderstones. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Chad Ramsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear pastel clothing when he does not wear armor. He keeps his white hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Disease, Greedy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Chad Ramsey, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Benson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His auburn hair is lengthy. His eyes are a pleasant violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Trym Benson, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Diggory Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His chestnut hair is cut short. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Diggory Van Es, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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