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NPC Generator

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Advanced [show]


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, In love. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Reynard Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 14 (+2)6 (-2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Goblin, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Roger Conway, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat. He has a penchant for wearing a ring with an oversized jet on his left hand. His brown hair is still thick. His brown eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Roger studied abroad. He dropped out of school before completing his studies. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted, Logical. Bonds: Rich, Family. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Conway, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Thunderstones. 3 Holy water. 4 Antitoxin.


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear brown pants and tee shirts. His brown hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He was raised in a desert tribe. In his 10th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Impeccable. Bonds: Attractive, Military, Nature, Enemies. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Tim Tindall, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Human compassion; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Racist, Insomniac. Bonds: Criminal record. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Trym Elton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Hematite (9 gp). Silver pearl (160 gp).


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large pastel mantle and cape that has been intricately interwoven into his tan robe. He has a small bristly mustache and wavy golden hair. His thin eyebrows rest above his beady blue eyes.

Personality: He has always had a great fascination with Human culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Has a crush, In love. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Anselm Marley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 11 (+0)7 (-2)
Skills Deception +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Aquamarine (700 gp). Hematite (11 gp).


Social Check DCs

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