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Advanced [show]


Drogo Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long grey pants that bunch up around his shoes. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Sculptor and found it very stressful. He has drifted from career to career and currently works as a Sculptor.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Fighting, Pacifist. Flaws: Terse, Mundane. Bonds: Rich, Job. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Stafford, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gerard Lindsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears skinny pants and wears a brown and black robe with the hood down. His auburn hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Actor father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy, Disease. Bonds: Military, Religious. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Gerard Lindsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Aquamarine (300 gp).


Social Check DCs


Dean Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His eyes are likewise hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Selfish, Depressed. Bonds: Military, Rich. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Dean Royston, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)14 (+2) 7 (-2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his auburn hair well, parting it to the left. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in a small island village. One day when Godfrey was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Godfrey was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Joker. Flaws: PTSD. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Godfrey Barlow, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Brixton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly daggers and sais. He wears a colorful flower in his red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Enemies. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Brixton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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