Percival Stanley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His tied-back hair is blonde. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Healer.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his old friends
Flaws: Insane. Bonds: Adventurer, Poor, Job, Family. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 60 pp.
Simon Crawford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His chestnut hair is lengthy. His ears are large.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Average lock. 1 Healer’s kit. 1 Bullseye lantern.
Gerard Alton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male dresses in brown turtlenecks beneath a violet coat with blue slacks. He is tall, broad shouldered and powerfully built. He has no hair. His eyes are blue and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born in a small island village. While studying, he fell in love. They married and had a son. He has never given up on his music dream.
Motivation: Wishes to resurrect an old love; and he feels kind of lost in life
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Nature, In love. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Odo Branson, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large violet mantle and cape that has been intricately interwoven into his tan robe. His whole body is exceptionally muscular. His auburn hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was raised in a forest tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Nature. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Richard Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with black and blue striped suspenders. He wears various colorful collared shirts. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a Bellfounder, his father struggled to pay the bills. His childhood dream was to be a Bellfounder, but he was a colossal failure. He then took over the family business and is one of the better Butcher for hire.
Motivation: To pay off his debts; and sabotage a competitor
Bonds: Attractive, Criminal record, Poor, Job, Debt. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!