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NPC Generator

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Advanced [show]


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean tan cloak covering his clean studded leather. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. One day when Gerard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gerard was heart-stricken from the event, and his father started working long hours to provde for them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Extrovert, Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Gerard Browning, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. He keeps his auburn hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gomory was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Shepherd. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Disease. Bonds: Job, Immigrant, Adventurer. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Bradly, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He wears a feathered hat to cover his moderate length silver hair. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and to prove his worth to the world

Flaws: Shy, Impulsive, Disease. Bonds: Rich, Job. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Diggory Bradly, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Chad Brady, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy yellow pantaloons and a brown scarf. He has done his best to style his golden hair to look like a famous performer. His eyes are green and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Fletcher, who enjoyed hunting, Chad was taken on many hunting expeditions. His childhood dream was to be a Fletcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his sister; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Logical. Bonds: Enemies, Nature, Job, Family. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Brady, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth -1
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Fawcett, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His red hair is lengthy and is close to two feet long. He has gray eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Human people.

Flaws: Hedonist, Racist. Bonds: Criminal record, Military. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Nicholas Fawcett, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs

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