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NPC Generator

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Advanced [show]


Kody Coombs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. He keeps his auburn hair in a flapper bob. He has blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of dire rats; and to be a layabout again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Kody Coombs, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Onyx (40 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is knotted and matted. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Guy was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and expand his business

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Family. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Guy Tatum, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears very tight pants and wife beaters, though occasionally he sports a white coat. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. This blue eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Slave, Adventurer. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Hubert Thorpe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 5 (-3)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Abram, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered greatsword and tarnished lance as well. His hair is greying and his face has many wrinkles. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Engraver business at a young age. He moved out west to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Shane Abram, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 9 (-1)19 (+4)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his golden hair down. He has gleaming, smiling hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Hunter Churchill, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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