Tim Ridley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Architect. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is long and silver with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Ideals: Athletic, Logical. Flaws: Selfish. Bonds: Rich, Adventurer, Criminal record. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Tourmaline (160 gp).
Everard Enfield, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely blue suit with green socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized opal on his right hand. His brown hair is greasy and uncared for. He has a dull look in his blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments
History: He was born in the north, but his parents moved at a very young age to the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 10 pp.
Justin Nibley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright blue suits and hats. His moppish golden hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a goblins raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Revenge.
Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Enemies. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 70 pp.
Robert Upton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a sickle. His brown hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Marshal.
Motivation: Retire the richest man in the west; and wants to open a new tavern
Ideals: Gifted, Justice, Entrepeneur. Bonds: Attractive, Religious, Job. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Ernest Woods, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears bulky brown painted plate armor. His brown hair is smooth and relatively long. His eyes are likewise amber. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Ernest was born with his mother's beautiful face. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He seems to be bored by most things; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 6 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Rhodochrosite (8 gp). Malachite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
