Anthony Riley, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear white pants and tee shirts. His clothes are grease stained in places. He wears his auburn hair down. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he has a crush on the local server
Flaws: Depressed. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Ralf Carlisle, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has no hair. His gray unseeing eyes seem to look past you.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Disease, Forgetful. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1700 sp. 1 Banded mail. 1 Half-Plate.
Ralf Stanton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. His job bores him to no end. He has decided to make it more interesting.
History: Gifted from a young age, Ralf studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Religious, Adventurer, Criminal record, Job. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Alex Lindsay, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man very much looks the part of a Animal Trainer. His long white hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a Tailor, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He struck the Animal Trainer job and began his own company from there.
Motivation: Someone believes him a fraud.
Ideals: Athletic, Joker. Bonds: Job, Enemies, Poor. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Ernest Halsey, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his morningstar. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate, Gifted. Bonds: Rich. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Brown-green garnet (70 gp). Golden yellow topaz (200 gp). Eye agate (15 gp). Banded agate (15 gp). 1 Minor magic item.
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