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Advanced [show]


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His brown hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Tanner soon after.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Bertram Fidget, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (80 gp). Red garnet (80 gp). Rhodochrosite (15 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Manfred Harlan, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is greasy and uncared for. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Opinionated, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Manfred Harlan, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)13 (+1) 12 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Manfred Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green top hat and green clothes. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in the south to a Bellfounder, Manfred learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Bellfounder like his mother before him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to unite with his brother

Ideals: Philantrophist, Artistic. Bonds: Family, Job, Attractive, Enemies. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Manfred Hadley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Springfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dark leathers with embroidery. His hair is short and red. His eyes are a pleasant hazel.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Stylist, Conrad learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Shy. Bonds: Job. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Conrad Springfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Sard (60 gp). Emerald (800 gp). Alexandrite (500 gp).


Social Check DCs


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with small hat. He wears his auburn hair up. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Religious, Rich. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Garrick, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs

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