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NPC Generator

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William Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly silver, has prominent grey streaks. His eyes are amber and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. A gifted student he started as a Jeweler, but he got bored and became a Soapmaker. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Secretive. Bonds: Job, Military, Rich. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

William Windsor, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Manfred Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His silver hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Fletcher, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety

Flaws: Disease, Fearful, Racist. Bonds: Immigrant, Poor. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Manfred Cumberbatch, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Hunter Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long auburn beard, and similarly colored long hair. His eyes are a pleasant blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west. He helped his mother out around the business and became quite the natural. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Job, Rich. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Hunter Westcott, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Heward Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His white hair is matted, messy, and big. His violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Heward Marley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He sports blue clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He has a auburn handlebar mustache and slicked back auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trym's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: He would like to get married and retire; and doesn't want to be a mayor and was forced into it by his family

Flaws: Insane, Antagonistic. Bonds: Slave, Has a crush, Family. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Trym Chatham, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (40 gp).


Social Check DCs

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