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NPC Generator

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Advanced [show]


Manfred Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. After months of barely getting by, Manfred managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and to protect his home

Bonds: Guardian, Rich, Job, Criminal record. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Manfred Wakefield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 18 (+4)8 (-1) 13 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Darby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His tied-back hair is blonde. His eyes, though not visible through his cowl, are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Roger Darby, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 18 (+4)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 14
Languages Common, Infernal, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Conrad Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Slave Trader does. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Conrad Moreno, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Henry Walcott, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His hair is cut close to his head. His thin eyebrows rest above his beady blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the west. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Henry began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Henry Walcott, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Easton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Map Maker does. His blonde hair is long and unkept. His brown eyes peer out from beneath his small brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Courier, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Flaws: Ugly, Terse, Insane. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Aldous Easton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)17 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 2 Smokesticks. 1 Everburning torch.


Social Check DCs

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