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NPC Generator

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Advanced [show]


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He sports a flattop hair cut. His eyes are a pleasant amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Gifted, Entrepeneur, Impeccable. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Gerald Berkeley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bernard Clayton, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His red hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling amber eyes.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and wants to raise his children well

Flaws: Forgetful. Bonds: Guardian, Military, Adventurer, Family. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Bernard Clayton, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey painted combat armor at almost all times. He has white hair. He has brown eyes.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: To reunite with his absent mother; and wants to raise his children well

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Family. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Godfrey Marley, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Insight +3, Investigation +6
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Lapis lazuli (8 gp). Blue sapphire (1300 gp). Black pearl (1600 gp). 1 Average lock. 1 Hourglass.


Social Check DCs


Dustin Cromwell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the west, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Dustin Cromwell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 6 (-2)10 (+0)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp. 8 Acid flasks. 4 Holy water.


Social Check DCs


Guy Home, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His eyes are violet.

Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and he wants revenge against illithids

Flaws: Racist, Secretive. Bonds: Poor, Religious, Enemies. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Guy Home, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp.


Social Check DCs

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