Anselm Myerscough, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a black and grey robe with the hood down, and is pretty ugly. His moppish red hair is in a traditional bowl cut. He has blue eyes.
Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather. 1 Banded mail.
Diggory Colby, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His auburn hair is heavily combed to the left. His eyes are gray and beady.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Ugly, Shy. Bonds: Job, Military, Adventurer. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Kody Southey, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His brown hair is unkempt and raggedy. His eyes are violet and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spice Merchant mother left him crippled. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and sabotage a competitor
Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Nature. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 6 (-2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Randal Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears grey leather gloves, a grey jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He sports a long black beard, and similarly colored long hair. His eyes are violet and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Server, Randal learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He struck the Server job and began his own company from there.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Professionalism. Bonds: Slave, Adventurer, Job. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Frederick Easton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted necromantic powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Disciplined, Gifted. Flaws: Racist. Bonds: Family. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
