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Advanced [show]


Don York, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and pastel tie. His brown hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Don studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted necromantic powers by his dying brother.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and someone believes him a fraud

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Enemies, Family. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Don York, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 17 (+3)8 (-1)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Riley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. With bright red hair and a scraggly beard. His green eyes are passionate and lively.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Jeweler, Everard learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Jeweler job and began his own company from there.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Everard Riley, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 18 (+4)17 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Godfrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born at the edge of vast mountains. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Nature. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Godfrey Moreno, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Jocelyn Southey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up. This amber eyed northerner is not easily forgotten.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Logical. Flaws: Secretive. Bonds: Military, Rich. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Southey, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Violet garnet (900 gp). Bloodstone (30 gp).


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is short and chestnut. His thin eyebrows rest above his beady gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of drow; and many drow want him driven away

Flaws: Ugly. Bonds: Criminal record, Slave, Adventurer, Enemies. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Tim Huckabee, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp. Chalcedony (80 gp). Jasper (80 gp). 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs

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