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NPC Generator

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Advanced [show]


Gilbert Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely pastel suit with green socks and a vest with buckled shoes, he is not a threatening figure. His hair is golden and curly. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Barclay, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 5 (-3)8 (-1)
Skills Insight -1, Investigation +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Trym Merton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Gold dragon comb with red garnet eye (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, pastel shirt, and tan tie. He is muscular with a powerful set of arms. His golden hair is long and unkept. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Carlyle, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp. 3 Antitoxin.


Social Check DCs


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown armored body suit, with a simple yellow line shooting up and back down. His white hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and revenge

Ideals: Athletic. Bonds: Attractive, Enemies, Mentor. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Don Staurheim, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 9 (-1)7 (-2)
Skills Performance +0, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Randal Royston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longsword. He wears a feathered hat to cover his moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Randal Royston, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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