Kody Roscoe, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue costume with the symbols of his god on his torso. He keeps his chestnut hair in a flapper bob. His eyes are amber and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Marshal business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Locksmith again; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Bonds: Attractive, Adventurer, Job, In love. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp.
Roger Beitz, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear yellow tank tops with grey pants. His chestnut hair is heavily combed to the left. He has blue eyes.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and to be a soapmaker again
Flaws: Shy. Bonds: Military, Poor, Adventurer, Job. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 800 gp.
Theodoric Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His chestnut hair is braided into rings. His eyes are hazel and he is always smoking a pipe.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: Theodoric was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world
Ideals: Artistic, Persistence, Logical. Flaws: Racist, Shy. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. Black velvet mask with numerous citrines (40 gp). A delicate brass dragon egg (100 gp). Brass mug with jade inlays (300 gp). 1 Antitoxin. 1 Everburning torch.
Shane Clifton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy grey suit. He keeps his auburn hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Layabout business at a young age. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Human compassion; and he is greedy
Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Richard Stansfield, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Merchant does. He is bristling with hidden weapons, mostly swords and lances. His tied-back hair is chestnut. His eyes are a pleasant brown.
Personality: Always inclined to offer people food he seems plenty friendly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Cartwright, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To be a Cartwright again; and expand his business
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 20 pp.
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