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NPC Generator

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Advanced [show]


Reynard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His golden hair is heavily combed to the right. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and he wants revenge against gnolls

Flaws: Ugly, Insane. Bonds: Enemies, Criminal record. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Reynard Livingstone, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 sp.


Social Check DCs


Chad Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Dilettante. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Dilettante. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Bonds: Job, Attractive, Enemies, Family, Criminal record. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Chad Quinton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Henry Stanley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Dyer like his father before him.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Mentor, Job. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Henry Stanley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)18 (+4) 11 (+0)7 (-2)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears a top hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Tanner job and began his own company from there.

Motivation: To be a Mercenary again; and further expansion of business

Bonds: Attractive, Job, Military, Mentor, Slave. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Wakefield, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Alexandrite (300 gp).


Social Check DCs


Jocelyn Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Sutherland, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Black opal (1100 gp). Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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