Arnold Barton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a tight fitting blue shirt and pants. His skin is also unnaturally pale. His black hair is kept up in a ponytail inside a feathered hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and a strong sense of loyalty to human people
Ideals: Entrepeneur, Logical. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 6000 cp.
Gomory Barclay, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars, and sports empty pouches on his belt. His hair is brown and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy, Disease, PTSD. Bonds: Attractive, Family. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp.
Lance Ogden, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His chestnut hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of men and trembles around them
History: He served in the navy to pay for his family's outstanding loans. Lance was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Mason. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Military, Immigrant. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 5000 sp.
Robert Walcott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His moppish auburn hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Justice. Flaws: Addict. Bonds: Nature, Job. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Red garnet (90 gp). Pink pearl (90 gp).
Tim Benson, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his auburn hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Adventurer. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!
