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NPC Generator

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Advanced [show]


Balimaar Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky brown painted plate armor. He has styled his auburn hair well, parting it to the right. His green unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Balimaar was born the youngest of three triplets. A gifted student he started as a Hunter, but he got bored and became a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease. Bonds: Family, Job. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Balimaar Wedgwood, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Kody Acton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He wears his brown hair up. He wears crescent spectacles with a black brim.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and he has passion for adventuring and risk

Flaws: Ugly, Selfish. Bonds: Enemies, Military, Adventurer. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Kody Acton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. Amethyst (160 gp). Red garnet (160 gp).


Social Check DCs


Miles Addington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a top hat to cover his moderate length golden hair. His eyes are violet.

Personality: Calm and collected, he is a well trained Sculptor. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Sculptor job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Religious. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Miles Addington, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Marley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely brown suit with tan socks and a vest with buckled shoes. He is bald on top and has large blonde tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane. Bonds: Immigrant, Rich, Religious. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Don Marley, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is thinning but still full. His green eyes dart from person to person.

Personality: Eccentric and domineering, Theobald will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Knight soon after.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Theobald Mori, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Athletics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Rock crystal (60 gp). Eye agate (7 gp). Brown-green garnet (50 gp).


Social Check DCs

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