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NPC Generator

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Advanced [show]


Godfrey Carlton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He tends to wear a grey poncho over his likewise colored trousers and shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Slave, Nature. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Godfrey Carlton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shane Branson, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy white suit, and a wedding ring on his right hand. His moppish silver hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Shane was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to work out more often; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Joker, Athletic. Flaws: Shy. Bonds: Attractive, In love, Job. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Shane Branson, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His auburn hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: Gunter was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world.

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Gunter Lancaster, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2800 sp. Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Trym Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Philantrophist. Flaws: Lazy. Bonds: Rich, Mentor. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Trym Adley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 8 (-1)16 (+3)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 4 Acid flasks.


Social Check DCs


Anthony Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His long red hair is drawn into a two foot long braid. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anthony was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and he wants revenge against illithids

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Hallewell, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 4 Thunderstones. 1 Tanglefoot bags. 4 Holy water.


Social Check DCs

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