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Advanced [show]


William Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He has styled his blonde hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Selfish. Bonds: Attractive, Religious, Military, Criminal record. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Roscoe, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Debt, Immigrant. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Anselm Chatham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Stealth +1
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Dean Moreno, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a black suit, grey shirt, and red tie. He wears his brown hair up. His eyes are green and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Bonds: Attractive, Immigrant, Poor, Criminal record. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Dean Moreno, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Roger Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He wears a broad hat to cover his moderate length black hair. His violet unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Roger was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and seeks redemption

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive, Job, Criminal record. Occupation: Tailor

Voice: French accent

Attributes [hide]

Roger Trowbridge, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Patrick Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man is wearing the road beaten gear of a warrior. His hair is long and auburn with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: Patrick hails from a village terrorized by gnolls. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Lazy. Bonds: Enemies, Military. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Patrick Garrick, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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