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NPC Generator

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Advanced [show]


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red costume with the symbols of the four houses of cards on his torso. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal singing training, and achieved minor success. He struck the Tailor job and began his own company from there.

Motivation: Money/treasure.

Ideals: Extrovert, Artistic. Bonds: Immigrant, Job, Rich. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Denholm, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Roger Brent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a fancy grey suit, and his gloved hand is found clutching a rapier. His auburn hair has been sun bleached extensively. His hazel eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: He was born in the south. Roger was born on a far southern forest where he grew up under the tutelage of his father, an expert Bounty Hunter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Passionate, Pacifist. Flaws: Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Roger Brent, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp. Onyx (30 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Kyle Oakley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His blonde hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: Sold as a small child to a wizard, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Oakley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His red hair is heavily combed to the left. His eyes are green.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Miles began to lead the lost caravan. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many drow want him driven away

Ideals: Athletic, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Miles Livingstone, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs


Theobald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His auburn hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Theobald was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Theobald Hadleigh, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Brown-green garnet (140 gp).


Social Check DCs

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