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NPC Generator

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Advanced [show]


Richard Milton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is thinning but still full. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To be a Barber again; and sabotage a competitor

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Richard Milton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)16 (+3) 7 (-2)12 (+1)
Skills Arcana +5, Insight +0
Senses Passive Perception 8
Languages Common, Orc, Draconic, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He is a Hag in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Family, Adventurer. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Peyton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 7 (-2)7 (-2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 200 gp. Tiger eye turquoise (11 gp). Peridot (50 gp).


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a blue and black handkerchief worn on his right side. His tied-back hair is white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He was born several months after his mother was called into army service. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Secretive, Lazy. Bonds: Attractive, Military, Family. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Winterbourne, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Hamilton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: A deep hatred of illithids.

Flaws: Depressed. Bonds: Family, Military, Religious, Enemies. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Kody Hamilton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Gardener. His skin is also unnaturally pale. His white hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Depressed, Addict. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Gerard Spalding, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp.


Social Check DCs

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