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Advanced [show]


Manfred Anderton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Anderton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 9 (-1)8 (-1)
Skills Nature +4, Stealth +1
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Violet garnet (600 gp). Onyx (50 gp).


Social Check DCs


Clerebold Cason, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white cloak and cross-gartered yellow stockings. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Poor, Slave. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Clerebold Cason, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 16 (+3)8 (-1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Thomas Carlton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Thomas was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Thomas Carlton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre Palomarez, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Merchant, Alexandre learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Merchant.

Motivation: He is content; and further expansion of business

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Palomarez, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown armored body suit, with a simple green line shooting up and back down. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: Aldous was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Aldous Kendall, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 sp.


Social Check DCs

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