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NPC Generator

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Advanced [show]


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His brown hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the south. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Family. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Drogo Colby, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Moss agate (12 gp).


Social Check DCs


Hugh Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green wide-brimmed hat and green clothes. His blonde hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a plains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Hugh Gracey, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)7 (-2) 11 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears baggy black pantaloons and a yellow scarf, and his gloved hand is found clutching a pickaxe. He wears his golden hair down. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Shy, Disease, Insomniac. Bonds: Family. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Norman Barney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Hugh Spaulding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His silver hair is drawn into a tight pony tail with a skull scrunchie. This brown eyed southerner is not easily forgotten.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Hugh Spaulding, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Haley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a feathered hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To find somewhere to settle down.

Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Lewis Haley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 10 (+0)4 (-3)
Skills Acrobatics +4, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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