Trey Staurheim, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears just a black suit. His hair is white, silky, and of moderate length. He has a tattooed face.
Personality: He is mildly Human supremacist, though he does not identify as such. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Animal Trainer soon after.
Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Simon Tindall, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, white cloak. His red hair is thinning but still full. He has several tiny jet earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can't help but pocket interesting objects he comes across
History: He was born at the edge of vast plains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: He's in love; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insomniac, PTSD. Bonds: Rich, Criminal record, Nature, Has a crush. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Everard Harlow, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. With bright auburn hair and a scraggly beard. This hazel eyed westerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Attractive, Military. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2300 sp. Hematite (7 gp). Jade (120 gp).
Solomon Cotton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a lot of dark rich colors, with gold accents. His left hand appears badly burned and disfigured. His blonde hair is kept up in a ponytail inside a Stetson hat. He has several tiny aquamarine earrings on each ear.
Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants his loneliness to end; and wants a kiss
Bonds: Attractive, Rich, Has a crush, Military. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 32000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aldous Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. His brown unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Aldous lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and doesn't want to be a guard and was forced into it by his family
Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Attractive, Job, Family. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Infernal, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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