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NPC Generator

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Advanced [show]


Don Law, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His silver hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Fighting, Justice. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Don Law, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Gilbert Garfield, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. He wears a Stetson hat to cover his moderate length white hair. This blue eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Healer. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Healer for hire.

Motivation: He is content; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Mundane. Bonds: Job, Religious, Poor. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Gilbert Garfield, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears a feathered hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Drogo Wharton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Gomory Cornish, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. He sports a long chestnut beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Ugly, Forgetful. Bonds: Poor, Military. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Cornish, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


John Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Farmer does, he is not a threatening figure. His red hair and beard is wavy and long. His ears are large.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: John hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and revenge

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

John Yeardley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics -1, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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