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NPC Generator

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Advanced [show]


Theodoric Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky black painted plate armor. He wears his auburn hair up. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Persistence, Professionalism, Entrepeneur. Flaws: Shy. Bonds: Adventurer. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Theodoric Birkenhead, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Dalton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He struck the Priest job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Joker. Flaws: Insane, Ugly, Disease. Bonds: Job. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Clerebold Dalton, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white top hat and white clothes. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. This hazel eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Many orcs want him driven away; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, In love, Enemies. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Robert Camden, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Persuasion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs


Randal Kimberley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his blonde hair in a flapper bob. His eyes are hazel and catlike.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Randal studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. In the meantime he has taken over work as a Ploughman and occasionally as a mercenary.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Justice, Gifted. Bonds: Job, Adventurer, Debt. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Randal Kimberley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)11 (+0) 13 (+1)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet tunic with blue highlights, and long black pants that bunch up around his shoes. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the old dungeon and found the beat up shortspear and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and regain custody of his daughter

Ideals: Extrovert, Optimist. Flaws: Selfish. Bonds: Nature, Family. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Everard Marlee, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp.


Social Check DCs

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