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NPC Generator

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Advanced [show]


Dustin Trollope, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He can't help but pocket interesting objects he comes across

History: His father raised him in a mountain cabin. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Rich, Job, Criminal record, Nature. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Dustin Trollope, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears a worn and beaten armor. His black hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was raised by priests from a young age. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Shipley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Rolf Rutland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear green clothing when he does not wear armor. He sports a long auburn beard, and similarly colored long hair. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Rolf Rutland, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Adelard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bounty Hunter uniform. He wears his blonde hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Adelard was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against illithids.

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Enemies, Rich. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Adelard Thackeray, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Odo Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He is physically well-built. His black hair is cut short. His blue unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Odo's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Antagonistic, Fearful, Insane. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Odo Quinton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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