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Advanced [show]


Conrad Bentley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. His golden hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted martial powers by his dying sister.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Family. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Conrad Bentley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)16 (+3) 7 (-2)6 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Goblin, Halfling, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Jet (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a hunchback. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Marry his brother to traveling adventurers; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Bentham, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Chrysoprase (70 gp).


Social Check DCs


Henry Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. He wears his silver hair up. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Huckabee, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His brown hair is matted, messy, and big. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Robert Adley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Sellsword uniform. With a patchy blonde beard and wild blonde hair. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Shy. Bonds: Job, Family, Mentor, Slave. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Kyle Bradly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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