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NPC Generator

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Advanced [show]


Theobald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a simple brown robe with tan stripes complete with hood. His hair is chestnut and curly. His green eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Shy, Fearful, Insane. Bonds: Rich, Religious. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Cholmondeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Golden pearl (150 gp). Carnelian (30 gp).


Social Check DCs


Drogo Rutland, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His silver hair is heavily combed to the right. His eyes are a pleasant amber.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Drogo Rutland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)6 (-2) 13 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (11 gp). Amethyst (160 gp). Tourmaline (160 gp). 1 Average lock. 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs


Adam Marley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He sports a long silver beard, and similarly colored long hair. His amber eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and meet up once more with his childhood friend

Flaws: Racist. Bonds: Job, Rich, Family, Adventurer. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Adam Marley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 17 (+3)8 (-1)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Thomas Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, black cloak, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Fortune-teller. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Thomas Heiser, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)13 (+1) 16 (+3)18 (+4)
Skills Persuasion +6, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. 3 Antitoxin.


Social Check DCs


Percival Westcott, Male Human [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his black robe, and he perpetually has his crossbow ready. He has moderate length golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and to be a roofer again

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Percival Westcott, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Masterwork Light wooden shield.


Social Check DCs

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