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NPC Generator

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Advanced [show]


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan armored body suit, with a simple black line shooting up and back down. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He struck the Cook job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Gerald Law, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Halfling, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kyle Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor, Military. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Tatum, Male Human Fighter 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Odo Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is brown and curly. His brown eyes dart from person to person.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: Born in the west to a Cook, Odo learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has drifted from career to career and currently works as a Cook.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Odo Quinton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with wide-brimmed hat. He is muscular with a powerful set of arms. His blonde hair is long and unkept. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Dilettante, Gomory learned a great deal about his mother's area of expertise. A gifted student he started as a Glassblower, but he got bored and became a Dilettante. He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Gomory Merton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His auburn hair is still thick. His blue eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich southern family. He worked as a nervous Interpreter and found it very stressful. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Bonds: Rich, Job. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Hugh Norton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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