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NPC Generator

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Advanced [show]


Drogo Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: Human compassion; and to reunite with his absent father

Flaws: Addict, Racist. Bonds: Attractive, Job, Family, Mentor. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Drogo Brownrigg, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his golden hair in a pixie cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Miller profession.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Bertram Easton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Banded agate (11 gp). Moss agate (11 gp). 1 Minor magic item.


Social Check DCs


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his halberd always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to open a new tavern

Bonds: Attractive, Job, Military, Rich. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Don Darlington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


John Breeden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt. His red hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. A gifted student he started as a Unemployed, but he got bored and became a Ploughman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

John Breeden, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Conrad Van Es, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears black painted combat armor at almost all times. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the east. He was an apprentice working in his father's forge. He struck the Cartwright job and began his own company from there.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Conrad Van Es, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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