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Advanced [show]


Randal Spalding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in pastel turtlenecks beneath a black coat with brown slacks. He has a hunchback. His white hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and a deep hatred of dire rats

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Randal Spalding, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Red-brown spinel (130 gp).


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is dressed in a clean blue cloak covering his clean studded leather, and his gloved hand is found clutching a lance. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Racist. Bonds: In love, Poor, Adventurer. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Norman Ridley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Trey Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with tan and green striped suspenders. He wears various colorful collared shirts. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Nature, Poor, Criminal record, Adventurer. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Trey Hadlee, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)15 (+2) 6 (-2)16 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Richard Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, red, dusty cloak. His white hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes peer out from beneath his wide-brimmed red hat.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and he is greedy

Flaws: Antagonistic, PTSD. Bonds: Guardian, Mentor, Adventurer, Rich. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Spalding, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)7 (-2) 15 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Alex Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and brown. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Guardian. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Alex Copeland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs

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