Gerard Lancaster, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears a black vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. His arcane abilities were realized during a raid on his village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Peter Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, and carries whips. His white hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Peter was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Nicholas Fawcett, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Brewer uniform. His golden hair is lengthy and is close to two feet long. His eyes are gray and catlike.
Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Brewer soon after.
Motivation: He is unsatisfied with his job; and to be a slave trader again
Flaws: Depressed, Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
William Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long black beard with little hanging trinkets. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Flaws: Ugly, Secretive. Bonds: Family, Poor, Religious. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Diggory Oakley, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is kept up in a ponytail inside a top hat. This violet eyed southerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Passionate, Athletic. Bonds: Criminal record, Poor, Job. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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