Theobald Marston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear red pants and tee shirts. His silver hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered writing. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Nature. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (200 gp).
Tim Darby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. He has green eyes and a blue hat with a brown feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Tim hails from a village terrorized by gnolls. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and someone believes him a fraud
Flaws: Antagonistic, Insane. Bonds: Poor, Criminal record, Enemies. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Shane Mori, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting brown shirt and pants. His golden hair is heavily combed to the left. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Conrad Hayley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is wearing a long, blue cloak. He has a hunchback. With a patchy silver beard and wild silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across
History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend
Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Dean Spaulding, Male Human [Permalink]
Personal [hide]
Description: A 5'10" southern man, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blonde hair is smooth and relatively long. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Job, Adventurer, Nature, Rich. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
